HaMerotz LaMillion 3

 is the third installment of the reality television show, HaMerotz LaMillion, the Israeli version of The Amazing Race. It will premiere on May 11, 2013 on Israeli television.

Ron Shahar returns to host for Season 3.

Teams

 * Main article: HaMerotz LaMillion 3 Teams

Results
The following teams participated in the Race, with their relationships at the time of filming. Placements are listed in finishing order:


 * Click on the icons in the column headings to re-sort the columns. An * indicates that the contestant appeared on more than one season.

Episode titles

 * 1) Starting Line Event (אירוע ההזנקה)
 * 2) Who will get on plane? (?מי יעלה למטוס)
 * 3) Landing in Spain (נוחתים בספרד)
 * 4) Something surreal! (!סוריאליסטי משהו)
 * 5) Squeezing the juice! (!סוחטים את המיץ)
 * 6) Pleasant Scrub! (!קרצוף נעים)
 * 7) Bedroom Race (מרוץ המיטות)
 * 8) Leaving Spain (נפרדים מספרד)
 * 9) Landing in Paris! (!נוחתים בפריז)
 * 10) Fabulous Paris! (!פריז רותחת)
 * 11) Teams who Break? (?מי מהזוגות יישבר)
 * 12) Landing in Brazil! (!נוחתים בברזיל)
 * 13) City of God (עיר האלוהים)
 * 14) Leaving Brazil! (!נפרדים מברזיל)
 * 15) The Way to Cuba (בדרך לקובה)
 * 16) Landing in the Salsa Rhythm of Cuba! (!נוחתים בקובה לקצב הסלסה)
 * 17) Cuban-style Celebration (חגיגה נוסח קובה)
 * 18) Whose Race is Over? (?בשביל מי המירוץ יסתיים)
 * 19) Crocodile tears (דמעות תנין)
 * 20) Pirates of the Caribbean (שודדי הקאריביים)
 * 21) Landing in Vegas! (!נוחתים בווגאס)
 * 22) Who will have better luck? (?למי יהיה יותר מזל)
 * 23) Vegas In Huge! (!וואגס בענק)
 * 24) To infinity and beyond (אל האינסוף ומעבר לו)
 * 25) Horror Film (סרט אימה)
 * 26) separate of One of the couples (נפרדים מאחד הזוגות)
 * 27) Secrets and longing flooding (הסודות והגעגועים מציפים)
 * 28) Running in the snow (רצים בשלג)
 * 29) Indian dance (ריקוד אינדיאני)
 * 30) Journey diary (יומן מסע)
 * 31) Fateful Quarterfinals (רבע הגמר הגורלי)

Route

 * Click here for this season's Route Map





Leg 1 - Episode 1 (Israel)

 * Starting Line: Haifa, (Port of Haifa) (Starting Line)
 * Ein Shemer
 * Caesarea (Caesarea Maritima)


 * Additional tasks
 * At the Port of Haifa, teams needed to retrieve their next clue from the top of a large shipping container, which included crossing a rope ladder from one container to another and then crossing a large gap. They would be provided with an assortment of items which they could use however they wanted to get to the top. These items included ladders, hooks, a yoga ball, and a key which, unbeknownst to teams, would unlock a door halfway up that contained an extra ladder. Teams could take as many items that they needed, although it may be difficult to transport certain items up with them.


 * In the Detour, teams had to choose between Eliezer and the Carrot and Babar Azar (Hebrew) . In Eliezer and the Carrot, teams must convince 20 passers-by to donate their clothes, which teams would tie into a rope that they could use to pull a giant carrot out of the ground. In Babar Azar, teams would have to deliver 12 sacks across a marked field. However, one team member would have to move on their knees behind the other, mimicking a train engine. Once the conductor is satisfied, he will flip a sign, signalling their success, and give them their clue.



Leg 2 - Episode 2 (Israel)

 * Yakum (Double-Battle)
 * Tel Aviv (Herods Hotel)
 * Latrun (Mini Israel)
 * Additional tasks


 * In the Double-Battle at Kibbutz Yakum, one team member from each team would be held in the air by a pulley, facing down. They would have to hold onto their partner in a bear hug and keep them in the air. The first person to drop their partner would lose.
 * After completing the Double-Battle, teams would find an informational flyer on the hood of their cars. They had to use these to decipher their next destination; the Herods Hotel.
 * At the Herods Hotel, teams were required to pay 100 Qirsh to gain entry. They had to figure out that this equaled 1 new shekel.
 * Upon entry of the hotel, teams must find Chana Rubina and listen to her recite a poem by Natan Alterman in old Hebrew and then listen to a record of one of his songs. They must use this song to figure out which suite to go to and tell a nearby man at a typewriter. If they guess the correct suite, they will go there and find an Alterman impersonator, who will direct them to the suite of Tel Aviv's first mayor, Meir Dizengoff. They would then sample some soup. They must then travel to the dining room, where they will find hundred bowls of soup. Using only their sense of taste, they must find the same soup that they sampled in the suite to get their next clue. However, teams would have to completely consume any bowl of soup they sampled.
 * Teams needed to search the models of Mini Israel to find a clue directing them to their first destination; Madrid, Spain.

Leg 3 -  Episodes 3 and 4 (Israel→Spain)

 * Flight from  Madrid, Israel  (Ben Gurion Airport) to Madrid, Spain (Madrid–Barajas Airport)
 * Moralzarzal (Matador Stadium near Plaza San Miguel Arcángel)
 * Madrid (Amor de Dios and Villa Rosa or Calle de Fuencarral shops)
 * Madrid (Calle de Ave Maria)
 * Madrid (Martinez's Vegetable Shop, Doctor Castelo Street)
 * Brunete (Plaza Mayor) (Double-Battle)
 * Madrid (Puerta del Sol)
 * Madrid (Torre Picasso)


 * In the first Roadblock of the race, one team member would have to participate in the sport of bullfighting. Teams would dress as a matador and would have to let the bull pass through the cape, and then plant a ribbon on him. If successful, they will receive their next clue. In the Detour, teams had to choose between Flamenco and Macarena. In Flamenco, teams had to learn a series of Flamenco dance moves. They then had to travel (in costume) to Villa Rosa and perform before a panel of judges. If they are impressed, teams will receive their next clue. In Macarena, teams had to dress up in 90's-esque outfits and stand like statues in a store window. Outside the window was a button, and if a passer-by pushed the button, teams had to perform the Macarena. Once 15 pedestrians pushed the button, teams would get their next clue.


 * Additional note
 * Teams are given the option to hire a driver for the first half of the leg, but they had to provide all directions.
 * Additional tasks
 * At Martinez's Vegetable Shop, teams had to put on fake mustaches and pile 50 cauliflowers into their cars and keep them there until the end of the leg. However, once the cauliflowers were all in the car, teams could only walk by linking their arms together and remaining back-to-back.
 * Upon arrival at the Fernán Núñez Palace, teams had to solve a puzzle. An hourglass would be flipped and teams had to search through the mansion for a collection of items, each with its Hebrew name written out. Teams had to figure out that all of these items contain the same letters which, when scrambled, would spell out "Salvador Dali", which was the password to open a door and receive their next clue. If they could not figure this out before the hourglass emptied, they would instead have to solve a surrealist jigsaw puzzle, which had an unusual configuration for completion (Not an exact rectangle). Teams were still required to walk back-to-back until they entered the challenge area.
 * After the above challenge, teams would have to stick their heads inside a cage full of 4000 flies and, without using their hands, eat an apple covered in honey. They also had to spread honey on their fake mustaches.
 * In the Double-Battle at Plaza Mayor, one team member from each team had to search through a pile of tomatoes, looking for one with a marker inside. While they were doing this, their teammates would team up with a group of locals to pelt the opposing team with tomatoes, like during the Spanish Tomatina festival.
 * At Puerta del Sol, teams needed to dress up as Don Quixote and Sancho Panza, and must perform a series of chivalric tasks for Spanish locals. They must carry someone, help someone carry their bags, act as a stepstool, place a cloth over a puddle, and give someone a ride on a hobby horse.
 * Teams' final clue is an ID for Pablo Picasso (with the name partially blanked out), which teams had to use to figure out the location of the Pit Stop; Torre Picasso.

Leg 4 -  Episodes 5 ,6, 7 and 8 (Spain)

 * Madrid (Madrid Atocha railway station) to Córdoba (Córdoba train station)
 * Córdoba (Hammam Al Andalus)
 * Córdoba (Museum of the Inquisition)
 * Córdoba (Statue of Maimonides)
 * Córdoba (Cordoba train station) to Seville (Sevilla-Santa Justa train station)
 * Seville (Calle de Sierpes)
 * Seville (Seville Cathedral)
 * Seville (Plaza de España or Calle de Sierpes)
 * Seville (Torre del Oro)
 * Seville (Taberna Sol y Sombra)
 * Seville (Estadio de La Cartuja)
 * Seville (Metropol Parasol)

In this leg's Roadblock, one team member had to stick their hand into one of three pots, each filled with something disgusting; maggots, mice or rotten meat. They had to retrieve a numbered card, which would determine how long their partner would have to hold two heavy buckets up above their shoulders to receive their next clue. In the Detour, teams chose between King of Rugs and King of Serenades. In King of Rugs, teams had to travel to Plaza de España where one team member had to ride on the other's shoulders and clean a rug by beating it. In King of Serenades, teams must join a group of troubadours and sing a serenade (in Hebrew) for a local female. They must hand over a violet to the local every time the word "violet" is sung.
 * Additional tasks
 * At the Hammam Al Andalus, teams had to wash each other with a bar of soap until a marker saying "Inquisition" was revealed inside the bar of soap. At random intervals, they would be splashed with icy water.
 * After their task at Hammam Al Andalus, teams had to carry two heavy logs across town to the Museum of the Inquisition.
 * After the Roadblock, teams received a 1 New Shekel note, which has a picture of Maimonides on it, and had to find his statue in Córdoba.
 * At the statue of Maimonides, teams had to sing and dance with a rabbi, circling the statue four times, and then make a wish. After this, they would receive a departure time to Seville the next morning.
 * At Calle de Sierpes, teams had to dress in sleeping hats and had to convince some locals to carry a bed to the Seville Cathedral while they slept on it. The U-Turn voting board was located here.
 * At Seville Cathedral, teams had to mimic seven funny faces made by winners of past "Funny Face Competitions". If they can mimic all seven successfully, they'll receive their next clue.
 * At the Sol y Sombra Tavern, teams had to eat 8 spicy Chorizo sausages weighing a total of 2kg.
 * At Estadio de La Cartuja, one team member must try to score a goal in soccer against two defenders. Their partner must take on the role of a sports broadcaster and must give a long cry of "Goooaaalll" at a certain decibel level. If the broadcaster runs out of breath and stops shouting, the dribbler must return to the beginning and try to score again.
 * After the soccer challenge, teams had to search among the stadium's 60 000 seats to find their next clue. However, some envelopes simply contained a card saying "Try again".



Leg 5 - Episodes 9, 10 and 11 (Spain→France)

 * Flight from Seville (San Pablo Airport) to Paris, France (Charles de Gaulle Airport)
 * Paris (Passerelle Debilly)
 * Paris (Théâtre Le Ranelagh)
 * Paris (Place Marcel-Aymé or Rue d'Assas)
 * Paris (Montmartre)
 * Paris (Place du Tertre)
 * Paris (Le Salon des Miroirs - Passage Jouffroy) (Double-Battle)
 * Paris (Pont des Arts)
 * Paris (Pavillon Kléber)
 * Paris (Arc de Triomphe)

In the Detour, teams had to choose between Marie Antoinette and Cotton Candy. In Marie Antoinette, teams would have to eat a selection of raw ingredients that are used in baking a cake; flour, an egg, oil, sugar and cocoa powder. Then, they would have to eat the candles that go on the cake. In Cotton Candy, teams would receive a large serving of cotton candy and had to finish it before the one rotation of a carousel. If they could not finish it before the ride stopped, they would have to start again. In the Roadblock, one team member would have to dress up as Quasimodo, the Hunchback of Notre Dame. A woman dressed as Esmeralda would give them a key, and they would have to find the lock that it unlocked amongst hundreds of locks (Representing Quasimodo and Esmeralda's love). For every lock they try that does not open, their partner must ring a bell to declare their failure in love.
 * Additional tasks
 * At the beginning of the leg, teams received their first clue in the form of a Tablet computer and were only presented with France's national anthem. They had to identify for themselves which country they'd be traveling to.
 * From the moment teams leave the airport to the reveal of who received the Yield, teams were only permitted to speak in Hebrew; not any other language.
 * At Passerelle Debilly, teams would encounter a mime and needed to interpret his movements correctly. His performance would involve an imitation of can-can dancers, which teams would have to identify, and at the end he would produce a garter which would have the teams' next clue on it. The Yield voting board was located here.
 * At the Ranelagh Theatre, teams had to get in costume and learn how to properly perform a can-can dance to the satisfaction of a judge to get their next clue.
 * At Montmartre, teams discovered who would receive the Yield later in the race. After this, teams would have to pamper a small, French dog. They had to take this dog with them until after the Double-Battle, and every time the dog barked, they would have to brush it, feed it, and sing a limerick to it. They would have to search among the famous painters of Montmartre to find an artist who has drawn caricatures of them and their dog. They would then get their next clue.
 * In the Double-Battle, two teams would compete against each other on the French fashion catwalk. They would be judged by a panel of professionals on their poise and style, their timing and their charisma. The judges will choose one team as a winner and give them the next clue.
 * At Pavilion Kleber, teams had to stack 364 champagne coupes into a 12-level pyramid with only one coupe on the top level, then pour the entire contents of a magnum of champagne onto the top of the pyramid – all without breaking any of the glasses – in order to receive their next clue. Every five minutes, teams would have to drink a coupe of champagne.
 * Before checking into the Pit Stop, teams had to identify what the Pit Stop greeter was dressed as, who was hidden from view. They has 2 minutes to ask 21 yes or no question to try to identify which well-known French icon he was dressed as (a Baguette). If they could not guess correctly, they would serve a 15-minute penalty before they could try again.



Leg 6 - Episodes 12, 13, 14 (France→Brazil)

 * Flight from Paris (Charles De Gaulle Airport) to Rio de Janeiro, Brazil  (Rio de Janeiro–Galeão International Airport)
 * Copacabana (Rua Anita Garibaldi)
 * Copacabana (Copacabana Beach)
 * São Conrado (Pepino Beach)
 * São Conrado (Abricó Beach)
 * Rocinha (Paniel's key stand)
 * Rocinha (Porta do Céu)
 * Rocinha (Lookout)
 * Rocinha (Lookout)
 * Rio de Janeiro (Federal University of Rio de Janeiro)
 * Rio de Janeiro (Arpoador Park)

For the Fast Forward, teams had to join with a Brazilian couple and play Frescoball. The twist was that the task took place on a nude beach, and so all participants had to play in the nude. Teams would have to work together with one member of the couple each to keep a ball in the air for 30 hits to get the Fast Forward clue. In the Roadblock, one team member had to take a harrowing glider ride from the top of Pedro Bonita back down to the beach. Once they landed, they had to swim out into the waves to reunite with their partner, who was sitting on a surfboard. In the Detour, teams had to choose between Football and Coffee. In Football, teams had to play a game of The One in the Middle with a group of local football players. They would stand in the middle, and would have to get the ball away from a group of four. They would pass it to their partner, who had to score a goal against a local goalkeeper. If they fail to score a goal, they have to play One in the Middle again. In Coffee, teams had to find a cafe, where the owner would prepare five pots of different kinds of coffee. One team member had to drink a glass of the coffee, while the other had to taste the mixture. They had to work together to figure out which mix went with which kind of coffee.
 * Additional tasks
 * At Copacabana, teams had to join with a professional Samba dancer and learn how to dance the Samba. They would then have to samba with their dance partner continuously until the end of the Roadblock, except when performing other tasks (They also had to dance at least once while riding the city bus).
 * At Copacabana Beach, teams would vote for the U-Turn. They then had to look for a sand sculpture of sunbathers with an arrow pointing them towards their next clue. Teams then had to perform 30 minutes of Brazilian aerobics designed to tone their buttocks.
 * At Paniel's Key Stand, teams received a key to the Porta do Céu, which they had to find on their own.
 * At the Federal University of Rio de Janeiro, teams had to endure a Brazilian body waxing session. After this, they had to learn and perform a series of 12 bodybuilding poses for a panel of judges and receive at least 10 points to receive their next clue.
 * Teams' final clue was a tablet computer that played two songs (Copacabana and The Girl from Ipanema). Teams had to figure out that the Pit Stop was located between Copacabana and Ipanema beaches.



Leg 7 - Episodes 16, 17 and 18 (Brazil→Cuba)

 * Flight from Rio de Janeiro (Rio de Janeiro-Galeão International Airport) to Havana, Cuba (José Martí International Airport)
 * Havana (H. Upmann Cigar Factory)
 * Old Havana (Floridita to Hotel Ambos Mundos) (Double-Battle)
 * Old Havana (Santería Priestess Residence)
 * Old Havana (Hospital Street - Callejon Hamel)
 * Old Havana (Cathedral Square)
 * Old Havana (Cathedral of Havana or O'Reilly Street Barbershop)
 * Old Havana (Old Havana Pub)
 * Havana (Hitchhiking Pick-up)
 * Havana (Hotel Nacional de Cuba)

In the Detour, teams chose between Cuban Party and Cuban Barbershop. In Cuban Party, teams had to hand out bandanas to at least 40 locals and lead them dancing down the streets. In Cuban Barbershop, teams had to convince two locals on the street to undergo a beauty treatment, involving shampooing their hair, massaging their scalp, and shaving their facial hair.
 * Additional tasks
 * Upon arriving in Havana, teams had to find a marked classic car and drive themselves to the H. Upmann Cigar Factory.
 * At the H. Upmann Cigar Factory, one team member had to make Cuban cigars while wearing a blindfold, while the other team member gave them directions. There would also be someone reading the Bible over a loudspeaker to distract the teams while they did this.
 * In the Double-Battle, teams had to balance a tray of 12 Daiquiris between one hand from each team member, and carry them from the Floridita Bar to the Hotel Ambos Mundos through a street festival. Whoever spilled the least liquid below the red line would win the Double-Battle. If it was a tie, then whoever made it to the hotel first would win.
 * At the Santería residence, teams received an extremely unique blessing from the priestess.
 * On Hospital Street, teams needed to find a fortune teller. She would use Tarot cards to read their fortune, after which they would vote for the U-Turn.
 * After the Detour, teams had to search for a Cuban hitchhiker at a marked pick-up location and drive them to their house. Once there, they had to take a 30-minute break from the race to eat dinner with and spend time with the local they had picked up. Towards the end of their visit, the Cuban family would deliver them a package that had been sent from the teams' families in Israel.



Leg 8 - Episodes 19 and 20 (Cuba)

 * Ciénaga de Zapata, Matanzas (Crocodile Farm near Australia Township)
 * Ciénaga de Zapata (Soplillar Village) (Double-Battle)
 * Ciénaga de Zapata (Victoria de Girón - Campismo Popular)
 * Ciénaga de Zapata (Victoria de Girón - Green Bar)
 * Ciénaga de Zapata (Playa Shackleton)
 * Ciénaga de Zapata
 * Ciénaga de Zapata (Playa Centro de Fionros)
 * Ciénaga de Zapata (Hotel Villa Guamá next to Laguna del Tesoro)

In the Detour, teams had to choose between Robbery at Sea and Robbery in the Air. In Robbery at Sea, teams had to retrieve all of the items from a boat moored just off shore, carrying them through the waves with only their arms. After all the items had been delivered to shore, they would also have to carry the pirate in the boat to shore on their shoulders. However, they had to carry at least one of the objects along with the pirate. In Robbery in the Air, teams would both be suspended in a net hanging in the air. They had to use ropes to pull themselves towards a hanging flag and satchel of money, which they had to grab. If they dropped one of the items, they had to start over again.
 * Additional tasks
 * At the crocodile farm, teams would first enter a pen filled with baby Cuban crocodile and each team member had to use their bare hands to catch eight of them at once. After this, they would enter a different pen and would have to use a stick and rope to wrangle a full grown Cuban crocodile.
 * In the Double-Battle at Soplillar Village, two teams will compete in a horse-drawn cart race, following a series of flags to the finish line.
 * At Campismo Popular, after voting for who would be U-Turned, teams had to take a 25-minute break from the race, during which they could eat fruit, drink fruit juice, and write a message to their loved ones at home, which they would put in a bottle and throw out to sea.
 * At the green bar, teams had to dress up as pirates and wear the outfit for the rest of the leg, including an eyepatch.
 * At Playa Centro de Fionros, one team member would be buried up to their head in the sand. The other team member would have to pour bottles of sticky, slimy liquids on top of their head, looking for a small pearl. They could then open a treasure chest and retrieve a treasure map, which would direct them to the Pit Stop.

Leg 9 - Episodes 21, 22, 23 and 24 (Cuba → USA)

 * Flight from Havana, Cuba (José Martí International Airport) to Las Vegas, Nevada, United States (McCarran International Airport)
 * Las Vegas (Freemont Street)
 * Las Vegas (Harley Davidson Cafe)
 * Las Vegas (Little White Wedding Chapel)
 * Las Vegas (Las Vegas Boulevard) (Double-Battle)
 * Las Vegas (Tropicana Avenue)
 * Las Vegas (Roxy's Diner)
 * Las Vegas (Dino's Lounge)
 * Las Vegas (Golden Gate Casino Hotel)
 * Las Vegas ( Stratosphere Casino Tower Hotel)
 * Las Vegas (Mandalay Bay - Interecation of Giles and Ali Baba Lane)
 * Additional tasks
 * On Fremont Street, teams would come across a roulette with the numbers 1 to 6, indicating their departure orders for this task. Teams had to spin the roulette wheel to land on the number which would determine their placement to get the next clue. If the number they spin is larger then their arrival order, they would have to wait a certain period of time after the teams with a smaller number in their spinning left before getting their next clue.
 * At the Harley Davidson Cafe, teams had to win an arm wrestling match against a 120+ kg patron. They would then both have to drink a large glass of beer, entirely consuming it in 2 minutes, to get their next clue.
 * Teams traveled from the Cafe to the wedding chapel on Harley Davidson motorcycles.
 * Once at the Little White Wedding Chapel, teams had to search the streets for a couple willing to get married. They would then travel, along with the couple, to City Hall to get a legal marriage license for the couple. Finally, they would return to the Wedding Chapel perform the wedding, with the team members acting as best men and maids of honour. If the wedding went off without any problems, teams would get their next clue.
 * At Las Vegas Boulevard, teams had to find a limo to pick them up, and inside they would find the Double-Battle. In it, teams would have to play a simplified version of strip poker against each other. Each team would be dealt a card, and the team with the lower card would have to take off an article of clothing. This would continue until one team refused to take off anything else (or had nothing left to take off). The loser of this Double-Battle would be forced to walk on the street with a humiliating sign during heir 15-minute penalty.
 * At Tropicana Avenue, teams voted for who would get Yielded.
 * At Star Costume, teams had to both wear a single 7XL shirt and a pair of 7XL pants and then travel to Roxy's Diner. They had to remain in these clothes until they reached Dino's Lounge.
 * During the Intersection at Roxy's Diner, the joined teams had to work together to eat a single 2.5kg (5.5 pound) [|hamburger]  of enormous proportions. They were no longer joined after this task.
 * At Dino's Lounge teams would discover who would receive the Yield. Then, teams had to dress up as Elvis Presley  and watch a video of Presley's performances. They had to perform one of Elvis' songs for a judge. If he was satisfied with their performance, teams would receive their next clue.
 * At the intersection of Giles and Ali Baba, teams stepped on the Pit Stop mat, where they would wait for a limo to pick them up. Inside of the limo, host Ron Shahar would check them in.



Leg 10 - Episodes 25 and 26 (USA)

 * Weat Las Vegas  (Dig This! Heavy Equipment Playground)
 * West Las Vegas (Halloween-themed House)
 * Las Vegas (Longevity Sports Center)
 * Las Vegas (Longevity Sports Center)
 * Nevada
 * Nevada
 * Black Canyon of the Colorado (Hoover Dam)
 * Additional tasks
 * Upon arrival at the cemetery set up at Dig This!, teams would watch a creepy video of a man saying the names of American Horror films in Hebrew. They had to figure out that these were horror movies and tell this to the gate guard to receive their next clue and be granted entry.
 * At the house, teams had to perform three tasks, choosing from two "Trick" tasks and two "Treat" ones. The trick tasks were to kiss a frog, in reference to The Frog Prince and to successfully bob for five apples each from icy water. The treat tasks were to eat a very large gummy bear, and to take a pie in the face by surprise. They could pick "trick" or "treat" to decide which task they would complete next, but the tasks would be completely unknown to them.
 * After the Trick or Treat task, teams went around to the back of the house to find a Dunk Tank. One team member had to sit in the tank while the other had to hit a target, plunging their partner into the cold water. The dunked team member had to then find a small flag inside the tank.

Leg 11 - Episode 28, 29 and 31 (USA)

 * Las Vegas, Nevada to Arizona
 * Flagstaff (Arizona  Snowbowl)
 * Flagstaff (Flagstaff Nordic Center) (Double-Battle)
 * Phoenix (Wigwam Valley )
 * Arizona (Canyon Creek Ranch)


 * Additional tasks
 * At the Arizona Snowbowl, teams would receive a rescue toboggan and an avalanche beacon. They would haveto climb up a snowy hill and use the avalanche beacon to find a buried search & rescue training mannequin. They had to dig out the mannequin, secure it onto the toboggan, and then slide back down the hill to complete the task and receive their next clue. After this, they would vote for who would be U-Turned.
 * After completing the search & rescue task, teams received a snow-globe with their next destination printed on the inside.
 * In the Double-Battle at the Flagstaff Nordic Center, teams would compete in a two-person dog sledding relay race. Each team member could only race while in possession of the snow globe. The team that finished first would get to continue with the race.
 * Upon arrival at the Wigwam Valley Ranch, teams must learn how to perform a Native American traditional dance involving hoops. They would then meet the tribal chief of the village and would be given Native American garments and feathers. They would also be given a traditional Native American name, which they had to use to refer to each other for the remainder of the leg.
 * Teams would then have to perform two Native American hunting exercises. One team member would have to use a bow to shoot an arrow at a rolling target, and the other would have to throw a spear at a target thrown in the air. If teams run out of arrows or spears, they will have to perform a traditional dance before their supply would be replenished.
 * Next, teams would have to remove most of their clothing and had to enter a sweat lodge with temperatures near 40°C and talk with the chief about the meaning of life They then had to rub dirt on their skin to blend with mother earth. Then, they had to submerge themselves in icy water, which would give them "the answers to unanswered questions". Finally, they would return, once again to the sweat lodge to warm up.
 * For their final task at the Wigwam Valley Ranch, teams had to build a fire, and then completely build a teepee, using a completed one for reference. Teams would spend the night in these teepees.
 * Upon arrival at the Canyon Creek Ranch, teams had to dress up as cowboys/cowgirls and ride on horses through the desert to reach the ranch's corral. There, they would have to work together (on foot) to herd three young cows with the same matching bandana into a small enclosure.
 * After the second Detour, teams would be asked a series of three questions about the other competitors. They would use a real gun to shoot at targets representing their answers. If they answer incorrectly, they will be handcuffed and placed into jail, where they would serve a time penalty.
 * For their final task at the Canyon Creek Ranch, teams had to search the old west town for a horseshoe, which they could take with them to the Pit Stop just behind the church.

Leg 12 - Episode 32 (Taiwan)

 * Flight  to Taipei, Taiwan (Taiwan Taoyuan International Airport)
 * Taipei (Chiang Kai-shek Memorial Hall)
 * Taipei (Central studio)
 * Taipei (Sun Yat-sen square)
 * Taipei (Taipei Confucius Temple)
 * Taipei (Raohe Street Night Market)
 * Taipei (Ximending)


 * Additional tasks
 * At the central studio, the teams had to sit on a swing set and sing the song "Muzika" (Music) by Svika Pick, while the swing set is descending into a tank full of water that snakes are poured into while the team members singing the song.
 * In Sun Yat-sen square, teams had to sell 12 glasses of fruit juice. One of the team members made the juice while the other drove the cart.
 * After the teams sold the juice, they got a tray with a mosaic made out of vegetables cubes that had a clue which lead them to Confucius Temple.
 * In Confucius Temple, one team member had been practicing Tai-Chi while the other member had been listening to a wisdom sentence on the phone. After hearing the phone call, the team member went to the other member, and quoted the sentence. Then, the team member who practiced Tai-Chi went to a wise old man, and said the sentence his partner quoted. Only after saying the sentence correctly, the man gave them the next clue.
 * At Raohe Street Night Market, teams had to search for the next clue, which was a leaflet in Hebrew which lead teams to Ximending.

Leg 13 - Episode 33 (Taiwan)

 * Pingxi District (Paper Lanterns Bridge)
 * Pingxi District (Shifen waterfall)
 * Taipei (Huashan 1914 Creative Park)
 * Taipai (Taipei Railway Station)
 * Wulai District (Yun Hsien Resort)
 * Taipei (Huaxi Street Night Market)
 * Taipei (Grand Hotel)