The Amazing Race: China Rush 3

 is the third installment of the reality television show, 'The Amazing Race: China Rush. It premiered on August 26, 2012 on ICS television.

Teams

 * Main article: The Amazing Race: China Rush 3 Teams

Results
The following teams participated in the Race, with their relationships at the time of filming. Placements are listed in finishing order:

Leg 1 (Shanghai→ Shanxi)

 * Starting Line: The Bund, Shanghai, China
 * Teams had to search through 100s of flags to find the flag with the ancient hanzi meaning for 'One', the first 5 teams to complete the task were given a ticket to the 1st of 2 buses, which will take them to the home of the hanzi dictionary, the second 5 teams were given a ticket to the 2nd bus which departs 45 minutes later. The last team to complete the task was eliminated at the starting line.
 * From Shanghai to Yangcheng, Shanxi
 * World Historical Chancellors Palace
 * Teams had to make their way to the rooftop of the palace, following the path indicated by the chancellors maidens and their lanterns to find an incomplete dragon, teams then had to search the palace grounds for the missing piece and transport it back, placing it in the proper place, to receive their next clue.
 * Shangzhuang Village, Yangcheng
 * Teams had to take part in the Han Boat folk dance, whilst wearing the traditional costumes, which includes a decorated boat. They then had to make their way along the riverbed to find the village magistrate to receive their next clue.
 * Manghe Scenic Area, Yangcheng
 * One team member had to assemble a bamboo swing using the tools provided.
 * Drinking Horse Spring, Yangcheng

Leg 2 (Shanxi → Heilongjiang)

 * From Yangcheng, Shanxi to Suifenhe, Heilongjiang
 * Suifenhe Railway Station, Suifenhe
 * Teams had to search for a local russian woman, selling traditional oil paintings, where their next clue was written on the back of the paintings.
 * Sino-Russian Culture and Arts Exhibition Hall, Suifenhe
 * Teams had to choose one of the ten provided matryoshka dolls then had to search the rooms, to find a set of dolls missing their exact doll. Once foundm they then had to present their set to the curator to receive their next clue.
 * Beihai Park, Suifenhe
 * Log It: Teams had to make their way to the Suifenhe Village forest and find the general farm. They then had to chop enough wood to build a 15 level pile of wood to receive their next clue.
 * Slog It: Teams had to search the forest for a 'Singing Tree' playing a popular song using just a parabolic microphone. Once teams had found the correct tree, using a shovel they then had to dig up their next clue.
 * For the Speed Bump, Henry & Jennifer had to break through a block of ice containing their clue using the ice picks provided before they can continue racing.
 * Central Square, Suifenhe
 * Suifenhe Unit 605 Barracks, Suifenhe
 * One team member had to dress in a military uniform and were required to make the bed provided, then fold their blanket in a military fashion to receive their next clue.
 * Suifenhe National Gate, Suifenhe

Leg 3 (Heilongjiang → Jilin)

 * From Suifenhe, Heilongjiang to Yanji, Yilin
 * Henan Bridge, Yanji
 * Teams had to to find their next clue in Henan Bridge. Written on their clue in Korean writing was the name of the school by the name of Gongyuan Primary School, and the name of a student. Teams were then required to locate the school, and once found they were required to search the classrooms for the specified student by looking at the students IDs. Once located, the student led the team to an area in which they were required to dress up in traditional Korean outfits. Teams were then tasked with performing several Korean mannerisms correctly to receive their next clue. If teams performed them incorrectly they would incur a 10 minute time penalty.
 * Gongyuan Primary School, Yanji
 * Tungsen Biotechnology Company, Yanji
 * Teams had to find the ginseng drying warehouse then were required to search through millions of ginseng pieces to find one unique irregular piece. Once found, they would win their Fast Forward clue.
 * Korean Folk Culture Village, Yanji
 * Pot Luck: Teams had to locate the courtyard and find the marked pots. Once found both team members were required to each transport a pot in a traditional Korean fashion ontop of their head around the courtyard and back again, without dropping or breaking the pot to receive their next clue.
 * Pot Belly: Teams were required to find a marked cabin in the Korean Folk Culture Village and each consume 1.2kgs of hot Kimchi; if teams failed to consume the Kimchi, they would incur a 20 minute time penalty.
 * Jindalai Square, Yanji
 * Teams had to participate in a Korean tradition named "Extreme Swinging." In which one team member had to stand on the swing, whilst the other pushes. Teams were then required to swing high enough to ring a bell 3 metres in the air to receive their next clue. If they were unsuccessful after 3 attempts, they would incur a 10 minute time penalty before being allowed to attempt the task again.
 * Jindalai Cold Noodle Restaurant, Yanji
 * Yanji International Exhibition Art Centre, Yanji

Leg 4 (Jilin → Zhejiang)

 * Flight from Yanji, Jilin to Shanghai Hongqiao International Airport, Shanghai
 * Upon arrival in Shanghai, teams were required to make their own way to Pinghu, Zhejiang. Teams elected to either take a taxi or a train (from the Shanghai Hongqiao Railway Station). Once teams arrived in Pinghu, teams then had to make their way by bus to the Water Pavillion at Beiyuan Muchang Park where they then had to pick a number which in turn represented what order they would be allowed into the park in. Once inside the park, teams had to locate their next clue.
 * Water Pavillion - Beiyuan Muchang Park, Pinghu
 * Pinghu High School, Pinghu
 * Teams had to travel by taxi to the Pinghu High School and find the basketball courts. They then were required to work together in a high pressure game horse in which all 4 team members were required to take shots and score a basket from the 3 designated markers on the court. Once completed, one team member was then required to take a shot from the 4th marker designated the 3 point area and score a basket. If the intersected teams fail to complete the task in under 6 minutes, they were faced with a 10 minute time penalty before being allowed to attempt the task again. After this task, teams were no longer intersected.
 * Maji Village, Pinghu
 * Teams were required to construct a scarecrow using the tools provided. Teams then had to stuff the scarecrow with hay and place on a bamboo pole. They then had to transport the scarecrow to the field and place the scarecrow on the marked area to the satisfaction of the farmer in order to receive their next clue.
 * Mo Family Mansions, Pinghu
 * Showdown: Teams had to travel by taxi to the Pinghu Folk Culture Museum and were required to play a game of watermelon chess. After selecting an opponent and learning the rules of the game, teams then had to defeat their opponent to receive their next clue.
 * Chow Down: Teams had to make their way by taxi to the Meiyantang Restaurant and had to create a local delicacy called a pinghu fermented egg where teams had to crack the shells of 5 duck eggs correctly and once the chef approved of their efforts, teams then were required to eat one pinghu fermented egg each in order to receive their next clue.
 * Shutong Elementary School, Pinghu
 * One team member had to find the marked classroom and learn a famous Pipa song, they then had to make their way to the judge and perform the song on the Pipa correctly in orderto receive their next clue.
 * Nine Peaks Pagoda, Pinghu

Leg 5 (Zhejiang)

 * From Pinghu Bus Station, Pinghu to Xinshi Ancient Town, Deqing County
 * Upon arrival at the Xinshi Ancient Town, teams were required to select a sheep and a boat and transport the sheep along the river to the farmer on the other side of the river in order to receive their next clue. However, if the sheep leaves the boat along the way, teams would have to restart the task with a new sheep.
 * Xinshi Market, Xinshi Ancient Town
 * Antiques Shop, Xinshi Ancient Town
 * Henry & Jennifer had to search the area for the local antiques shop and were both required to eat 1.5kgs of warm river snails in order to continue racing.
 * Le Passage Mohkan Shan, Moganshan
 * Head Up: Teams had to look through the trees for 1 of 8 clues that were hidden high above them on selected trees. Once found, teams were then required to use any object or tool whatever means necessary to them in order to retrieve their next clue.
 * Head Down: Teams had to make their way by foot to a steep area and transport 12 bamboo poles along the marked path in order to receive their next clue.
 * After completing the Detour, teams were then required to transport the sword from the Detour task with them and travel by taxi to the Jiangshi Scenic Area and find the Sword Stone Pond. Once teams had located the pond by the waterfall, they were then required to use one of the Grindstones provided to clean the rusty sword found at the Yaowu Reservoir to reveal the words on the side. Once teams had completed the task and were judged to of correctly cleaned the sword, they received their next clue.
 * Yaowu Reservoir, Moganshan
 * One team member was required to wear a wet suit and a scuba gear and make their way into the water with their instructor and were required to learn a set of safety instructions taught to them by their instructor. Once learned, they had to swim to the center of the reservoir and dive for a sword stuck in the mud at the bottom of the reservoir, which had their clue attached to it and bring it back with them in order to obtain their next clue.
 * Jiangshi Scenic Area, Moganshan
 * Yin Shan Street Market, Moganshan

Leg 6 (Zhejiang → Anhui)

 * From Moganshan, Zhejiang to Huangshan, Anhui
 * Huangshan Scenic Area - South Gate, Huangshan City
 * Chengkan Village, Huangshan City
 * Teams had to locate the Luo Family Temple and had to count the number of characters on the walls of the hallway displaying the family code once found. Once teams had the correct number, they then received their next clue.
 * Five Bridges Entrance, Huangshan City
 * Zhang Yelin & Li Yang had to transport 10 kilograms of hay and grass to the opposite side of the village to the farmer using the traditional baskets provided. Once completed, they were allowed to continue racing.
 * Luo Family Temple, Huangshan City
 * Xiajian Pagoda, Huangshan City
 * Tunxi Old Street, Huangshan City / Tunxi Hot Dishes Restaurant, Huangshan City
 * Food Stall: Teams had to make their to the east side of the Tunxi Old Street and had to locate the Tofu vendor. Once found, they then had to learn how to prepare a local dish called Hairy Tofu and were then required to select a marked stall and sell 100 yuan worth of Tofu. Once teams had sold the required amount of Tofu, they then had to donate the money back to the Tofu Vendor in order to receive their next clue.
 * Performance Hall: Teams had to travel to the Tunxi Hot Dishes Restaurant andwere required to change into traditional outfits. They then had to watch and learn four minutes of traditional Kunqu Opera moves, before having to perform these moves in front of the director. If teams performed them correctly, they received their next clue.
 * Jiulong Waterfall, Huangshan Mountain
 * One team member had to make their way up a steep path to the top of the waterfall and was required to repel 120m down the waterfall into the water and swim to safety to receive their next clue.
 * Pedestrian Rope Bridge, Huangshan City
 * Ancient Stone Mural, Huangshan City

China

 * First season to have an elimination at the Starting Line