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1301-DallasStar-Flirting

Dallas and Starr flirt at the overnight rest point at 19º Batalhão de Caçadores Military Base in Brazil.

The Overnight Rest introduced in Season 1, is a rest period that arrives at night while places are closed.

Unlike the Intersection, Should there be no other teams present when a given team arrives while places are closed, they must wait until another team arrives, though they do not have to form a task and wait until they are open or getting their next clue. Teams are free to sleep, talk with another partner, or something that they sit on until it opens or someone gives their next clue. Unlike reading a clue from a cluebox, teams need to read the times when the place doesn’t open.

Occurrences[]

The Amazing Race (US)[]

  • In Season 1, during Leg 1, teams book themselves on one of four pre-approved flights to an unknown mystery destination that will depart the following morning After signing up for one of the four charter flights, teams would head to an overnight rest spot and wait at Lanseria Airport for their respective departure times the following morning,
  • In the twelveth leg, teams picked a marked 4x4 and would be driven to North Country Bed and Breakfast in Scotty Lake, where they would spend the night in the nearby cabin until it opens at 8 am the following morning, one team member had to experience an Alaskan blanket toss known as Nalukataq to spot a nearby route marker on the ice.
  • In the first leg of the second season, teams had to sign up for one of four boats returning to the mainland the next morning. Teams then spent the night on the island to wait for their boats, departing the next morning.
  • In the ninth leg, they signed up for one of three flights to Coober Pedy, departed either at 1:00 p.m., 1:15 p.m., or 1:30 p.m.
  • In the thirteenth leg, teams will have to stay overnight in an igloo and then they must put on snowshoes and hike through the woods in the following morning.
  • In the first leg of the third season, teams had to find the desk for Mexi-Mini Charters and sign up for one of three charter buses leaving the next morning to an unknown destination, departed either at 8:00 a.m., 10:00 a.m., or 12:00 p.m.
  • In the first leg of fifth season, teams had to search for three different tickets hidden on 11 trees for a 30-minute intervals, starting at 8:00 a.m., 8:30 a.m., and 9:00 a.m. the next day without switching to another one.
  • In the first leg of sixth season, teams had to choose a tent and shuttle departure time for the following morning without switching to another one.
  • In the first leg of the seventh season, teams had to search through three sand piles for a set of LAN airline tickets to Cusco, leaving the next morning at 6:00 a.m., 7:00 a.m., or 7:40 a.m. without switching to another one.
  • In the sixth leg, teams had to sign up for one of two shuttles, departing one hour apart, that would take them through the reserve and then feed the lions.
  • In the penultimate leg, one team member had to do the limbo to determine their departure time from Frenchman's Cove, for every level they passed, they could depart 15 minutes earlier the next morning, starting at 9:15 a.m. with the earliest departure at 8:15 a.m. After eight attempts at the limbo, teams would receive their next clue instructing them to spend the night at Frenchman's Cove.
  • In the first leg of the eighth season, teams had to pitch a tent as quickly as possible. Once an Eagle Scout approved the tent's assembly, teams would be given a departure time when they would leave the following morning at 10:00 a.m., 10:30 a.m., or 11:00 a.m.
  • In the fourth leg, teams had to search through 37 mobile homes for one of three departure times for the next morning: 7:20 a.m., 7:40 a.m., or 8:00 a.m. They then had an overnight rest in the mobile home.
  • In the ninth leg, teams were instructed to travel to Green River, and find Green River State Park for an overnight rest. Teams received departure times 15 minutes apart, determined by the order of their arrival.
  • In the first half of the tenth leg, teams had to spend the night at the Bear Lake Rendezvous Beach in Garden City. They received departure times 15 minutes apart, depending on their arrival order.
  • In Season 9 during Leg 11, teams must make their way to the Capsule Land Hotel, where they will stay for the night. Their departure time the following morning would depend on the order they arrive. The first team to arrive at the park would depart at 9 am, with each succeeding team departing every 15 minutes thereafter.
  • In the first leg of the tenth season, teams had to find a kiosk to pick a slot for one of three departure times in the following morning at 15-minute intervals, starting at 7:00 a.m., and the last team to arrive was eliminated without a kiosk to put a slot.
  • In the first leg of the eleventh season, teams must make their way to Pim's Restaurant to receive a departure time the following morning from the manager. The first four teams would depart at 7 am, the next four teams would depart at 7:15 am, and the last three three teams would depart at 7:30 am.
  • In the fourth leg, teams had to sign-up for one of two charter flights to Ushuaia, Argentina, known as one of the southernmost cities in the world, which departed at 8:00 a.m. and 11:00 a.m. the following morning.
  • In the eighth leg, teams must travel to the monument of the Polish Underground State and the Home Army, where they must claim tickets for one of two charter buses to their next destination, the Auschwitz-Birkenau concentration camp. The first charter bus would depart at 1 pm, while the second charter bus would depart at 5 pm. At the concentration camp, teams must light a memorial candle on the railroad tracks to honor those who lost their lives during The Holocaust.
  • In the final leg, teams must sign up for one of three charter helicopter rides departing 10 minutes apart to Lanai.
  • In the first leg of the twelveth season, teams must sign up for one of three ferries departing in the morning at 8 am, 8:30 am, and 9:30 am. The first two ferries could only accommodate three teams each, while the last ferry would carry the five remaining teams.
  • In Season 13 during Leg 1, teams had to sign up for one of three departure times for the following morning and had spend the night under a mosquito net.
  • In the third leg, teams had to head to the statue of Simón Bolívar, where they spent the night. The next morning, newspapers were delivered and teams had to search the classified ads for their next clue.
  • In the first leg of the fourteenth season, teams had to sign up for one of three departure times for the following morning. Four teams would depart at 7:15 a.m., three teams would depart at 7:30 a.m., and four teams would depart at 7:45 a.m the following morning. Teams will spend the night at Parco Robinson. At their departure, teams would be given a picture from a priest and were left to figure out that their next clue was located at Verzasca Dam.
  • In the eighth leg of the seventeenth season, teams made their way to the Burj Al Mubkharah in Riyam Park, where teams were given small silver ingots with three separate times that would determine when teams would climb the fort's watchtower the following morning.
  • In the second leg of eighteeenth season, teams made their way to Sydney Town Hall, where teams had to sign-up for one of two charter flights to Broken Hill, in the Australian Outback, which departed at 6:00 a.m. and 6:30 a.m. the following morning.
  • In Season 19 during Leg 2, teams had to randomly pick a key, each of which had one of two departure times in the morning. Teams spent the night at the Bukit Indah Restaurant & Hotel, this was unaired.
  • In the eleventh leg, teams signed up for one of four times the next morning within 15-minute intervals starting at 7:00 a.m. the following morning to receive a temporary tattoo that would reveal their next location: the San Francisco Bay Towers in Panama City.
  • In Season 21 during Leg 2, teams must participate in a traditional karapan sapi bull race, riding on motorcycles alongside the bulls to order they arrived at the stadium.
  • In the third leg of the twenty-second season, they picked a number for a jet boat with a departure time the next day and set up a camp for the night.
  • In the seventh leg of the twenty-fifth season, teams found a series of tambourines marked with a departure time the following morning, 6:30 a.m., 6:40 a.m., and 6:50 a.m., telling them to dance the night away with the tarantella group with two teams allowed to claim a departure time.
  • In the eighth leg, teams found a series of Maltese cross necklaces with times for the next morning marked on them. Teams spent the night at the Boathouse. The first three teams picked up a 7:30 a.m. departure, while the last three teams would depart at 7:45 a.m.
  • In the third leg of the twenty-sixth season, teams had to head to Bangla Road and search for a street hawker with selfie sticks that had one of three departure times for the next morning. The teams will spend the night at Patong Beach Bed and Breakfast. The first three teams received the 8:30 a.m. slot, the next three received the 8:45 a.m. slot, and the last three received the 9:00 a.m. slot.
  • In the sixth leg, teams had to choose from a variety of outfits, a suit for men and an evening gown for women, to be worn for the rest of the leg on the next day. Teams will spend the night at Hotel Westminster. Once they were dressed and ready the following morning, they would take a helicopter ride across the border to Monaco.
  • In the tenth leg, teams had to find a brass band master of ceremonies with their next clue. Teams will spend the night at Plaza de Armas. Teams that arrived at night would receive a departure time for the next day and could enjoy a fireworks festival called Festival de Fuerza.
  • In the fourth leg of the twenty-seventh season, teams had to spend the night at Shoestrings Backpackers Lodge and pick one of three times to leave the following morning: 8:00 a.m., 8:10 a.m., or 8:20 a.m.
  • In the seventh leg, teams had to travel by train to the city of Rotterdam in the Netherlands. In addition, they received a picture of a ship and had to figure out their next location was Vessel 11, where teams picked a departure time – set in 15-minutes intervals, from 5:00 a.m to 6:30 a.m. – and spent the night on the ship.
  • In the first leg of the twenty-eighth season, teams were instructed to go to the Cuevas de Teotihuacan at Parque Temático Tlalocan and pick one of three departure times for the next morning. Four teams would depart at 7:30 a.m., four at 7:40 a.m., and three at 7:50 a.m.
  • In the fourth leg, teams were instructed to go to Chocolats Rohr and pick up a number, which would determine their order of departure the next morning.
  • In the ninth leg, teams had to make their way to Tanah Lot and pick up one of three departure times. Two teams would depart at 6:15 am, two more at 6:30 am, and the last two at 6:45 am.
  • In Season 29 during Leg 6, teams had to claim a departure time for the following morning from Varenna Ferry Terminal, each with a 5-minute interval beginning at 7:00 a.m to the final time at 7:30 a.m., from a lifesaver on a steamboat named Concordia. At their designated times, teams opened their next clue which told them to travel to a garden along Greenway dei Patriarchi to find their next clue.
  • In Season 30 during Leg 7, teams must build a tent at the bush camp that they will stay in overnight to get their next clue, teams wake up to meet host Phil Keoghan at at 4:00 a.m. for the new twist. Once the teams arrived at the middle of the bush camp, Phil informs them that they will switch partners until further notice.
  • In the first leg of the thirty-second season, each team member had to roll an oil drum used to make steelpans a quarter of a mile (400 m) to a Carnival at the Exodus Panyard to receive their next clue containing plane tickets to Tobago from the Midnight Robber. The first seven teams would depart at 7:40 a.m. while the remaining four teams would depart at 8:10 a.m. Teams will spend the night at Exodus Panyard.
  • In the second leg, teams had to travel by taxi to the Nemocón Salt Mine, which they had to search for a 10 or 20-minute hourglass they could use to Yield another team later in the season before signing up for one of two departure times in the morning, when they would receive their next clue. The first five teams would depart at 6:00 a.m. while the remaining five teams would depart at 6:30 a.m.

The Amazing Race Asia[]

  • In the sixth leg of the first season, teams must make their way to Offroad Adventures in Queenstown and drive an all-terrain vehicle around a tricky and muddy 1-mile course to receive their next clue in the following morning.
  • In the second leg of the third season, teams must take a taxi to Flight of the Gibbon in Mae Kham Pong and go through the zipline course in the rainforest to receive their next clue in the following morning.
  • In the sixth leg of the fourth season, teams must drive to Pillan's Paddock in Kingston, Otago, and saw five slabs from a log together, then individually saw two slabs each to receive their next clue in the following morning.
  • In the sixth leg of the fifth season, they must take an overnight bus to Vigan City where their next clue awaits.
  • In the penultimate leg, they find out that the venue is closed and they all have to wait until the next morning.

The Amazing Race Australia[]

  • In the fourth leg of the second season, they would board an overnight train back to Delhi and catch a flight to Dubai before they had to vote for who they wished to U-Turn.
  • In the eighth leg, teams had to sign up for one of four departure times for a charter boat departing 30 minutes apart starting from 8:00 a.m the following day and would receive their next clue after boarding the boat.
  • In Season 3, during Leg 1, teams had to take one of three departure times for the following morning: 8:00 a.m., 8:15 a.m., or 8:30 a.m. The next morning, teams would be given their next clue and had to find a marked Toyota RAV4.
  • In the eighth leg, teams had to sign up for one of three departure times, 15 minutes apart from each other starting at 8:30 a.m.
  • In the third leg of the fourth season, teams had to sign up for one of three water puppet shows, for three teams each and ten minutes apart. Once inside, teams would find a clue instructing them to watch the show to determine the location of their next clue. Teams had to figure out that the dragon puppets in the show had words on their necks, which read "Ben Xe Giap Bat", the Giáp Bát bus station.
  • In the third leg of the fifth season, teams had to sign up for one of 11 departure times, five minutes apart starting from 7:00 a.m. the following morning. In the morning, teams had to fit two 80-kilogram (180 lb) tyres onto a road train to receive their next clue and Bundaberg Brewed Drinks.
  • In the fourth leg, teams had to sign up for one of five charter flights departing the following morning to Palm Island. The first (8:00 am), third (8:45 am) and fifth (10:15 am) flights carried three teams, the second flight (8:30 am) carried one team and the fourth flight (9:30 am) carried two teams.
  • In the fifth leg, they find out the village is closed and they all have to wait until the next morning.
  • In the ninth leg, teams had to sign up for one of two buses departing the next morning at 4:00 a.m. and carrying four teams each.
  • In the twelfth leg, sign up for one of two boats departing 15 minutes apart and carrying four teams each to Hopkins Island and then teams had to attach a buoy to a rope and chain then swim down four metres (13 ft) to attach the chain to a red and yellow anchor point to receive their next clue.
  • In the following leg, teams had to find an Apollo campervan and drive to BIG4 Beachfront Holiday Park to sign up for a departure time in two-minute intervals starting at 5:00 a.m.
  • In the nineteenth leg, they find out the Byalee Stables is closed and they all have to wait until the next morning.
  • In the second leg of The Amazing Race Australia 6, they spend the night at Hotel Cecil and they all have to wait until the next morning.
  • In the following leg, teams had to find La Botica de la Abuela Aladdin and choose a number. Entering the shop the next morning in groups of three, one team member had two minutes to search for a stack of Moroccan black soap marked with an Amazing Race flag; otherwise they had to go to the back of the queue. After memorising the stack, racers had to replicate it using the soap outside to receive their next clue.
  • In the thirteenth leg, teams spend the night at Best Western Plus Belize Biltmore Plaza and they all have to wait until the next morning.
  • In the sixteenth leg, they find out the Calle 59 is closed at the time they got there and they have to wait until the following morning.

The Amazing Race: A Corrida Milionária[]

  • In Leg 7, they find out the Port of Manaus is closed at the time they got there and they have to wait until the following morning.
  • In the final leg, teams had to sign up for one of two ferries departing the next morning.

The Amazing Race Canada[]

  • In Season 1, during Leg 1, teams had to search the conservatory for one of nine terrariums, each containing a variety of creatures and two clues. Each team member had to reach into the terrarium and retrieve a clue, which contained an Air Canada ticket voucher for their first destination: Kelowna, British Columbia. The terrariums containing more dangerous creatures held tickets for the earlier flight. Four teams would be on the first flight with the remaining five teams on the second flight arriving 90 minutes behind the first.
  • In the sixth leg, teams had to travel to Lévis Forts National Historic Site in Lévis, where they had to search their next clue when the fortress opened in the morning.
  • In the eighth leg, teams found a USB flash drive inside their Chevrolet Sonics, which contained a message that teams had to play on the car's MyLink video system and directed them to Pier 21. Teams received a passport and had to find seven different stamps and ink the seven stamps onto the passport to receive their next clue when it opens.
  • In the following leg, teams had to run to one of three waiting shuttles that would take teams overnight to St. John's. The first shuttle carried one team. The second shuttle also carried one team, which left 15 minutes after the first vehicle. The third shuttle carried two teams and left fifteen minutes after the second vehicle.
  • In Leg 3 of the second season, they had to sign up for a morning blessing. The next day, teams would be blessed by monks and then had to climb up 268 steps to the Tian Tan Buddha to get their next clue.
  • In Leg 5, teams must spend the night at Sky High Wilderness Ranch, teams would get their breakfast at the ranch kitchen in the morning, along with their next clue.
  • In Leg 3 of the fourth season, teams had to sign up for a water taxi departing the next morning, when they would receive their next clue in the order they signed up.
  • In the fourth leg of the sixth season, teams had to sign up for one of three departure times the next morning. They then had to watch a traditional welcoming performance by dancers in ondel-ondel costumes before receiving their next clue.
  • In the following leg, teams found a sign-up board to determine the order they would be admitted the next morning, in five-minute intervals.
  • In the third leg of the eighth season, teams had to sign up for one of two buses – the first would carry four teams and the second five teams departing 15 minutes apart – to Sparwood and could pick up GURU energy drinks. Teams would then use the Expedia mobile app to book their overnight accommodation in nearby Pincher Creek.
  • In the fifth leg, teams had to first find a sign-up board to determine the order in which they would paraglide and could pick up GURU energy drinks.
  • In the seventh leg, teams had to search for one of two people wearing red hats with tickets for a train to Belleville, Ontario leaving at either 6:17 a.m. or 6:32 a.m. and carrying three and five teams respectively.
  • In the eighth leg, they found out the museum is closed at the time they got there and they have to wait until the following morning.

The Amazing Race China[]

  • In the third leg, teams had to choose the among five locals to stay at their house overnight.

The Amazing Race: China Rush[]

  • In Leg 1 of The Amazing Race: China Rush 1, teams picked departure times for next day.
  • In the eleventh leg, they find out the Old City Wall is closed at the time they got there and teams have to wait until the following morning.
  • In the fourth leg of the third season, teams had to make their way to Beiyuan Muchang Park and pick a number which in turn represented what order they would enter the park to search for their next clue in the next day.
  • In the sixth leg, they find out the Tunxi Old Street or Huang Cuitang Restaurant is closed for the night and teams have to wait until they perform the Detour the next morning.
  • In the eighth leg, teams had to stay overnight before heading to Badu Train Station, where they had to purchase tickets to the Shifen Train Station and pick up a China Rush stamp, which teams' Detour judge would use to stamp their clue once they completed the Detour, and their next clue.

Amazing Race (France)[]

  • In Leg 2, teams had to sign up for one of two departure times for the next morning, 7:30 a.m. and 8:00 a.m.
  • In Leg 3, teams had to sign up for seven different departure times for the next morning, where they would receive their next clue, the first one at 8:00 a.m. and the last at 9:00 a.m., each one separated by ten minutes.
  • In Leg 4, teams signed up for departure times the following morning. The first four teams would depart at 8:45 a.m., and the last three would depart at 9:00 a.m. During the rest, teams got to enjoy a private beach and a lūʻau.
  • In Leg 5, teams had to stay overnight at Omni Los Angeles Hotel at California Plaza and the next clue awaits the next morning.
  • In Leg 6, teams signed up for departure times the following morning. At night, teams received video messages from their loved ones at home.
  • In Leg 8, teams had to stay overnight at Protea Hotel Fire & Ice! and the next clue awaits the next morning.

HaMerotz LaMillion[]

  • In the first leg of HaMerotz LaMillion 1, teams find out the park is closed at the time they got there and teams have to wait until the following morning.
  • In the sixth leg, teams had to put their dragon sculptures on a dragon boat and complete a lap of the lake in the boat to receive their next clue.
  • In the eighth leg, teams had to eat six meat pies, each of which had 1,000 calories, to receive their next clue and a departure time for the next morning.
  • In the ninth leg, teams find out the movie set is closed at the time they got there and teams have to wait until the following morning.
  • In the final leg, teams find out the Deer Park Heights is closed at the time they got there and teams have to wait until the following morning.
  • In the third leg of HaMerotz LaMillion 2, teams had to stay overnight at Hotel Termag and the next clue awaits the next morning.
  • In the fifth leg, teams had the stay overnight at Trafika Store and teams have to wait for the newspaperman delivers and then find their next clue in one of three local newspapers.
  • In the eighth leg, teams voted for the team they wished to Yield at the Kampraya Gallery.
  • In the ninth leg, teams received video messages from their loved ones at home and spend the night at Manita Boutique Hotel.
  • In the third leg of HaMerotz LaMillion 3, teams had to stay overnight at Hotel Meliá Galgos and the next clue awaits the next morning.
  • In the tenth leg, teams had to stay overnight at Howard Johnson Hotel and the next clue awaits the next morning.
  • In the eleventh leg, teams find out the Wigwam Valley Ranch is closed at the time they got there and teams have to wait until the following morning.
  • In the second leg of HaMerotz LaMillion 4, teams had to grab a clue from the windshield of one of 12 vehicles. Six of these clues would allow the team to depart immediately, while the other six required the teams to wait 30-minutes before departing.
  • In the third leg of HaMerotz LaMillion 5, teams would discover if they were Yielded before signing up on a board in the order they arrived at the park. The next morning, teams had to return to the park and properly arrange the planets in the Solar System from closest to farthest to the Sun (Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune and Pluto).
  • In the fourth leg, teams found out if they were Yielded and would sign up for a departure time next morning. The next day, teams had to go to Artizanat București and search in the store's showcases for something distinctive, which was the image of a specific castle. Then, they had to return to the Artmark Galerie and search among plenty of wax sealed letters for the one with a seal that depicted the same castle that they saw in the showcases.
  • In the second leg of HaMerotz LaMillion 6, teams would find out if they were Yielded. The next day, teams had to correctly perform a scene from the musical version of Peter Pan to receive their next clue. With one team member dressed as the titular character, and the other as Wendy, they watched the choreography on a video, then performed the scene on stage, with the team member playing Peter harnessed to "fly".
  • In the third leg, teams found out the Bob's Hawaii Adventure is closed at the time they got there and teams have to wait until the following morning.
  • In the fourth leg, teams made their way to the banquet hall next to the Charros del Pedregal ring and voted for who they wished to U-Turn.
  • In the eighth leg of HaMerotz LaMillion 7, teams had to stay overnight at Crowne Plaza Kathmandu-Soaltee and the next clue awaits the next morning.
  • In the first leg of HaMerotz LaMillion 8, teams had to stay overnight at Hotel H2O and the next clue awaits the next morning.

The Amazing Race en Discovery Channel[]

The Amazing Race (Latin America)[]

  • In the first leg of the third season, teams had to sign up for a departure time for the following morning when they would receive their next clue.
  • In the seventh leg, teams had to stay overnight at Hotel Don Raúl and the next clue awaits the next morning.
  • In the eighth leg, teams were given 15 chips, using those chips teams had to play in a roulette game. If one of the team's numbers was the winner in that round, teams would receive their next clue. Otherwise teams would have to wait five minutes to play again.
  • In the first half and the second half of Leg 12, teams had to stay overnight at Hotel Slaviero Slim Congonhas and the next clue awaits the next morning.
  • In the first leg of The Amazing Race 4 (Latin America), teams find out the Paracas Obelisk is closed at the time they got there and teams have to wait until the following morning.
  • In the eighth leg, teams had to spend the night until teams have to wait until the train arrives the next morning.
  • In the ninth leg, teams had to spend the night at Brotas Eco Resort and the next clue awaits the next morning.
  • In the eleventh leg, teams had to stay overnight at Hotel Slaviero Slim Congonhas and the next clue awaits the next morning.
  • In the second leg of The Amazing Race 5 (Latin America), teams had to spend the night at the Marina and the next clue awaits the next morning.
  • In the fifth leg, teams had to stay overnight at Hotel Casa Andina Select and the next clue awaits the next morning.
  • In the seventh leg, teams had to stay overnight at Crowne Plaza Santo Domingo and the next clue awaits the next morning.
  • In the eighth leg, teams had to spend the night at the VH Gran Ventana Beach Resort and the next clue awaits the next morning.
  • In the ninth leg, teams had to stay overnight at Hotel Cabañas de Playa Gorgona and the next clue awaits the next morning.
  • In the tenth leg, teams had to sign up for one of four departure times for the next morning, starting at 9:00 a.m. until 9:15 a.m. Then, teams had to assemble the tent in which they would spend the night.
  • In the eleventh leg, teams had to stay overnight at Hotel Fiesta Americana and the next clue awaits the next morning.
  • In the second half of Leg 12, teams had to stay overnight at Museo del Ámbar and the next clue awaits the next morning.
  • In Leg 3 of The Amazing Race: Ecuador, teams had to stay overnight at Hotel Quito and the next clue awaits the next morning.
  • In Leg 8, teams signed up for departure times the following morning.
  • In Leg 11, teams would then sign up for departure times for the next morning at the Balsa Surf Camp Hotel.
  • In the first half of Leg 12, teams had to sign up for departure times in the morning. The next morning, teams would get their next clue at the hotel's bar.

The Amazing Race Philippines[]

  • In Leg 6, teams find out the Angeles City Flying Club is closed at this time they got there and teams have to wait until the following morning.
  • In Leg 11, teams had to assemble a tent that they would be sleeping in for the night to the satisfaction of a ranger to receive their next clue and a departure time at 6:50 a.m., 7:00 a.m., 7:10 a.m., or 7:20 a.m. Teams would then retrieve their next clue at Sabang Wharf in the morning.
  • In Leg 6, teams had to figure out that they had to relay the message of a sign – "Bawal umakyat sa itaas!!! Pumunta ng Canso X, bawal magtapon ng basura" ("Don't go up!!! Go to Canso X, don't throw the garbage") – to the guard standing at the monument's entrance to receive their next clue, which instructed them to vote for the team that they wished to Yield then place their names on the sign-up board.
  • In Leg 9, teams had to vote for the team that they wished to Yield and then place their names on the sign-up board. In the morning, teams had to eat pastel until they found one with red custard filling, which they could exchange with the manager for their next clue.

Velyki perehony[]

  • In Leg 6, teams had to assemble a tent that they would be sleeping in for the night before receiving a departure time for the next morning.

The Amazing Race Vietnam[]

  • In the fifth leg of the second season, teams had to assemble a tent that they would be sleeping in for the night before receiving a departure time for the next morning.
  • In the sixth leg, teams were told to find a local village whose famous local product is related to sleeping. They had to figure out that this related to the sedge mats of Duy Vinh.
  • In the eighth leg, teams had to build a shelter out of sticks and leaves, then gather firewood to start a fire and heat a pot of water. Teams spent the night in these shelters.
  • In the ninth leg, teams would observe a properly made hotel room. Then, they had to properly make another room to the hotel's standards to receive a departure time for the next morning.
  • In the third season of the third season, teams had to find a designated place in the village and learn a traditional bamboo dance. However, both team members had to wear incredibly heavy shoes while they danced. Each shoe weighed 2.5 kg (5.5 lb). Teams would then have to convince a local family to let them stay for the night.
  • In the second leg of the fourth season, teams had to travel to the village of Pác Rằng and search the village houses for one that would accommodate them for the night. If the teams found a house occupied with another team, they had to continue searching until they found a vacant one.
  • In the third leg, each team member had to use either a long and short board to navigate atop six different platforms. Teams were not allowed to move the platforms, and the planks nor team members could touch the ground otherwise they had to return to the start. Teams would depart the stadium in the morning based on the order they finished the task.
  • In the fifth leg, teams had to search for a stall selling the fabric depicted on the picture in their clue and buy that fabric. Teams had 100,000 and had to earn at least 300,000 additional Kip without using their provided leg money to buy the fabric, which they could exchange for their next clue. Teams would resume the leg the next day based on the order they completed the task.
  • In the sixth leg, teams find out the Khe Kèm Falls is closed at this time they got there and teams have to wait until the following morning.
  • In the tenth leg, teams had to set up a tent for the night. They would get their next clue in the same order that they finished assembling the tent after they were awoken in the middle of the night.
  • In the third leg of the fifth season, teams find out the Town Centre is closed at this time they got there and teams have to wait until the following morning.
The Amazing Race Format

Challenges: Assist · Clues · Clue Box · Double Battle · Express Pass · Resurrection Card · Salvage Pass · Save
Pit Stops: Elimination · Finish Line · Marked for Elimination · Megaleg · No Penalty · No-Rest Leg · Non-Elimination Leg · Pit Start · Pit Stop · Starting Line · Superleg
Rules: Money · Rules and Penalties
Others: Date Night · Discharged · Ejection · Evacuation · Medically Exempt · Overnight Rest · Quit · Switchback
Twists: City Sprint · Departure Time Penalty · Double Elimination · Double Your Money · First Class Pass · Hazard · Marked for Elimination · On Ramp · One Way · Partner Swap · Pass · The Scramble · Salvage & Sabotage · Starting Line Task · Surprise Elimination · Surrender Money · Surrender Money and No Supplied Vehicles · Surrender Money and Possessions · U-Turn · Yield

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